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DLC has become a staple of modern day gaming. For those unfamiliar with the term, it stands for downloadable content. Nowadays, it isn't a surprise to see an announcement of a new map pack for your shooters, or more quests for your RPG's, or more levels for your real time strategy games. Most of the time, the quality of the DLC equals that of the game on the disc. So why isn't this content on the disc when you buy it? It's hard for me to believe that the concepts for the DLC, specifically map packs for shooters, were formulated too late to be on the disc. Games should not have DLC, because when I pay $60, I'm expecting a full game. Not half of the entire package.
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Activision claims to have sold 6.5 million copies of Call of Duty: Modern Warfare 3 in 24 hours, making it the most successful entertainment launch of anything, ever. The game took $400 million in sales in one day, according to ChartTrack estimates, beating Black Ops by $40 million and Modern Warfare 2 by $90 million. Both those games set the previous records for day-one sales. This is only two territories, remember - European, Australian and rest of world sales aren't even taken into account. Activision CEO Bobby Kotick claims that "Life-to-date sales for the Call of Duty franchise exceed worldwide theatrical box office for "Star Wars" and "Lord of the Rings," two of the most successful entertainment franchises of all time." Call of Duty: Modern Warfare 3 has done well critically, picking up a score of 9.0 from us and great scores from many other outlets, but has suffered a fan backlash that's seen its Metacritic user score drop as low as 1.7 over the past few days. {IGN} |
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